i made a decal, its a credits icon, i have a script that runs through and sets the image of all credits image labels, to a credit icon so i dont gotta go through and change everything whenever i want a new credit or ticket icon, however all i did was change the old icon id to new one, and it now wont load ever, even after my new credits icon was approved, i can se the image labels image directly to the new icon but the script just doesnt work at all for some reason, even though i only changed the id???
basicaly im wondering why roblox is not letting scripts set an images image, but u can still set it manually??? like what
it just shows blank, even though the id is approved and the image labels image is set the the new id with the correct string/link thing behind it, trust me i put old id back and it works fine. both are roblox approved decals, but yee the id gets set to the new one but the image just doesnt show, however if i set the image in studio to the same exact thing it loads suddenly???
Hmm you sure you are using the correct formatting like
"rbxassetid://" .. assetId
right? If you are the image might not be loaded proprrly try relaunching studio or add debugging using contentservice:
game:GetService(“ContentProviderService”):PreloadAsync({imageLabel})
print(“loaded”)
nvr roblox aparently decided they need like 50 differant ids per decal, and probly every other asset so yeee, pretty wierd but ok roblox
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