Decal on my sphere mesh is cutting off

Hello! I’m making my own countryball mesh to reduce lag.


But when I put face decal on it, it cuts off.

This is what I want. What should I do for this?

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Make Texture ? (UV editing inside blender)

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The texture is already set to its flag image, I wonder if i can edit decal face areas(?)

Increase the ZIndex of the decal for eyes

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What has worked for me is that still in Blender i scale down the ball at the same axis the decal is, apply all transforms and scale it back normally in Roblox. That cutoff happens, because if you set the decal to be at the front faces, but if you have less polygons this cutoff may happen

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Excellent suggestion. That should work for them

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It works!!
Now I’m able to put a decal on half of the ball using this solution.
( x 0.125 for decal face axis)

You’re a genius! Lifesaver! Thank you so much!!

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