Decal Rotation?

I was wondering, why isn’t there an option to rotate a decal? Maybe this could be a feature that can be added in the future?

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Are you asking for 90o rotations or any angle? I don’t see why we couldn’t 90o rotations unless there was a performance issue.

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90 degrees increments would be great, but any angle would be perfect. It’s most useful for 90 degrees because of the whole cylinder thing as well.

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You can change decals 90 degree using the material flip plugin, but that’s about it (and it doesn’t work on all parts)

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The only problem with non 90-degree increments would be image borders not pairing with part borders. And how would this work on rectangular parts?

I guess the decal would just stretch to fit the new dimensions.

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Okay I’ll ask the obvious. Why not just rotate the part the decal is on?

Sometimes that is simply not an option.

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That seems like a bug though

Why don’t decals just have all the options that an ImageLabel has? Honestly, it would be awesome if Decals & Textures could have these options so we wouldn’t need to re-upload new images for decals.

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What are the use cases for this? I don’t think in my 7+ years of making games on ROBLOX I’ve ever wanted to do this :stuck_out_tongue_winking_eye:

What were you trying to do that you ended up getting blocked on?

Yeah, I haven’t ever come across a need for dynamically rotating 3D textures (I can always rotate them in an image editor before uploading). I think this thread was spurred from: Why are decals on the back face of cylinders rotated 180 degrees?

There is really no real need for it, I just thought it would be a good feature and may be useful at some point.