Hello everyone. I have an issue. I’m making shipping containers for a train in my game. The train itself isn’t included in this issue, just the containers. See, my containers have custom logos based off real logos and designs in real life. I made the custom logos and uploaded them as Decals, shown below in Figure 1.
I originally was going to just make the logo physically into the container as I usually do for almost all my meshes and designs, but the triangles turned out to be 4-fold over the limit Roblox accepted, so I had to get creative. I took all the shipping containers and cut out a little square or rectangular piece where the logo would go, and just import it that way, and id just put the decal/logo right onto that piece. This was working up until I had to put the decals on. As shown in Figure 2 below, you can see how the logos/decals don’t completely wrap around each of the bevels of the container wall.
My question is this: What can I do, if anything, to fix this and make it wrap completely around? I’m also wondering if there’s a way I can resize the decals and make them longer, shorter, taller, lower, etc. I’m not too familiar with GUI or Decals, so I haven’t really messed around with this a whole lot. Anything you can recommend will be greatly appreciated.
Oh, my bad haha. This isnt what i was thinking. Ill try it and see how it works.
Update: it still did the same thing with the bevels not showing them. Plus the image showed up multiple times per stud, and i wasn’t able to resize it and bring it into view where i needed it to be, simply with the settings in properties.
Okay, so ive tried a lot of your responses, but I figured ill just do it the easy way and ill just have them face flat instead of with the design of the container (basically ill just have the logo hovering in front of the container. This will also allow me to resize it as I please). This will do, but I appreciate everyone’s help, and I do apologize if I took forever to respond to some people. Thanks for all your help.