Decals on certain CSG parts mirrored

Random sign assemblies within my game are experiencing an issue where some or all of their decals are getting mirrored. This started happening today for me in both Studio and the client.

Here’s a repro file with one of the signs in question, the decals were still reversed on a blank file.
ReversedSignage.rbxl (14.0 KB)

Running on Windows 10.

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Thanks! We were testing a new rendering implementation for a few hours and it appears that it still has some compatibility issues. Things should be back to normal now.

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I have to say that is a great event for April :stuck_out_tongue:

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