Decals on meshparts = decal transparency broken

Just opened up my team create studio place today only to notice that the transparency value of decals which are inside meshparts isnt working anymore :

Meaning changing the transparency value of the decal has no effect except of the decal getting obviously invisible on transparency 1 and fully visible on 0 ; but anything between has no effect ?!

Summary

the decal transparency is working on parts and unions as usual .

my pc info :

Win10 Pro -Creators update
GTX 660 TI oc2
Newest n-vidia drivers
Intel core I5 2500 @3.3ghz
8gb ddr 3 ram

studio running on dx11

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Thanks, this will be fixed next week.

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Happens with textures too. And changing a texture’s Color3 doesn’t do anything either :confused:

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thank you

Having a similar issue with having multiple parts with a transparency set within each other.

As you can see the part within the sphere is displayed above it:

This also seems to change based on the cameras position.

This is a age old issue I think. I got a bit of an explanation here a while back.

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Yup that’s the same issue and will also be fixed next week.

This also uncovered a gap in our weekly regression testing which will be filled so that this doesn’t happen again.

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