Just opened up my team create studio place today only to notice that the transparency value of decals which are inside meshparts isnt working anymore :
Meaning changing the transparency value of the decal has no effect except of the decal getting obviously invisible on transparency 1 and fully visible on 0 ; but anything between has no effect ?!
Summary
the decal transparency is working on parts and unions as usual .
my pc info :
Win10 Pro -Creators update
GTX 660 TI oc2
Newest n-vidia drivers
Intel core I5 2500 @3.3ghz
8gb ddr 3 ram
studio running on dx11
1 Like
zeuxcg
(zeuxcg)
June 1, 2017, 4:23pm
#2
Thanks, this will be fixed next week.
4 Likes
tyridge77
(tyridge77)
June 2, 2017, 9:39am
#3
Happens with textures too. And changing a texture’s Color3 doesn’t do anything either
1 Like
Kiesere
(Kiesere)
June 2, 2017, 10:46am
#5
Having a similar issue with having multiple parts with a transparency set within each other.
As you can see the part within the sphere is displayed above it:
This also seems to change based on the cameras position.
Crykee
(Crykee)
June 2, 2017, 11:27am
#6
This is a age old issue I think. I got a bit of an explanation here a while back.
2 Likes
zeuxcg
(zeuxcg)
June 2, 2017, 2:30pm
#7
Yup that’s the same issue and will also be fixed next week.
This also uncovered a gap in our weekly regression testing which will be filled so that this doesn’t happen again.
1 Like