I’m trying to put decal faces on my character, which uses a custom meshpart head. However, any decal I put on it turns out invisible if the head’s Transparency is less than 0.001. I want to avoid changing the transparency because it will create a layering issue with particles and billboardGuis later on. Any meshpart that’s not the humanoid’s “head” works just fine with decals. I really don’t know why this is happening, It’s worked for me before
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