I’ve been seeing a massive decrease in TeleportService’s speed, I have a soft shutdown system in my game which teleports you back into the game whenever the game shuts down, the problem is it’s now taking forever, over 5 minutes even to just teleport.
Is anyone experiencing this problem or is it just me?
A note is that I currently have a teleport virus in my game that teleports all player to some random game, I stopped it by disabling third party teleport, I did try CTRL+SHIFT+N to search all of the script using words such as Teleport, Require and etc but all of them are on scripts I trust such as CarbonEngine and my own scripts.