I just reuploaded it (9408926888) to make sure its set to action. Tested it and same result… Also I changed my character size to 60%, and it did not change anything… I feel like this should be the easiest part of tools but it’s the thing I’ve been stuck on the longest haha.
That fixed the leg movements, but one of the arms are still messed up. Maybe I’ll reanimate these and only do the top half and make sure everything above the legs are animated even just a little bit.
If it fixes everything, I’ll make this the solution.
Oh wait i think i know what might be the problem, Look at your Animation Editor’s Tab, There are spots which doesnt have Keyframes (and because Roblox Animations PLAY OVER other Animations, Roblox animations FILL those gaps (Spots without Keyframes) which produces those odd movements).
Soo maybe filling those area with Keyframes (Right Click on that spot and “Add Keyframe here” would fix it.
I did “Add all” when you press the plus (+) next to the name + IK thing, but I didn’t add keyframes. I assume that’s what the person from the other post meant, I guess I just misunderstood them.
Solution:
Add every part to the animation (If you’re using Animation Editor, there’s a plus (+) under the frame number, which shows the parts you can add, and at the bottom there’s “Add all” which can also be pressed. Add a keyframe for every part by pressing the three dots and pressing “Add keyframe” for every part. The keyframes do not have to be moved or changed, as long as a keyframe exists default animations will not overlap it.