Default Message send when i dont want it to

So I want the Bug Report Gui not to send the default message so It would send and its still the default message

--SETUP
local maxCharacters = 500

--Variables
local player = game.Players.LocalPlayer
local open = false

--UI
local bugReportGUI = script.Parent.BugReportGUI

--Script
bugReportGUI.CharactersLeft.Text = maxCharacters - #bugReportGUI.InputBox.Input.Text
bugReportGUI.InputBox.Input.Changed:Connect(function()
	bugReportGUI.CharactersLeft.Text = maxCharacters - #bugReportGUI.InputBox.Input.Text
	if maxCharacters - #bugReportGUI.InputBox.Input.Text < 0 then
		bugReportGUI.CharactersLeft.TextColor3 = Color3.fromRGB(255,50,50)
		bugReportGUI.SendButton.Style = Enum.ButtonStyle.Custom
	else
		bugReportGUI.CharactersLeft.TextColor3 = Color3.fromRGB(255,255,255)
		bugReportGUI.SendButton.Style = Enum.ButtonStyle.Custom
	end
end)

local db = false
bugReportGUI.SendButton.MouseButton1Click:Connect(function()
	if not db and maxCharacters - #bugReportGUI.InputBox.Input.Text >= 0 or #bugReportGUI.InputBox.Input.Text == "Report Bugs Here" then
		db = true
		local msg = bugReportGUI.InputBox.Input.Text
		bugReportGUI.InputBox.Input.Text = "Sending Message..."
		local response = game.ReplicatedStorage.FilteringFunction:InvokeServer(msg)
		bugReportGUI.InputBox.Input.Text = response
		wait(60)
		if bugReportGUI.InputBox.Input.Text == response then
			bugReportGUI.InputBox.Input.Text = "Report Bugs Here"
		end
		db = false
	end
end)

(It sends to my Discord tho so i can get it btw)