Default roblox animation overlaps even if all keyframes are animated

I have an animation that has every keyframe animated (hands, foots, etc…) but when I load it and play it still gets overlapped by the roblox default animation which results in a mix of the two animation. I searched the devforum and found that every bone in the character should be animated or atleast have a keyframe and that’s what my animation has. Thanks for helping.

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Did you set the animation priority to a higher priority? Also, always make sure its action.

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