I want to achieve that the player walking animation plays with my attack animation
When attacking the unanimated body parts don’t move and stay still
I made sure that the limbs that should be moving do not have any keyframes
I want to achieve that the player walking animation plays with my attack animation
When attacking the unanimated body parts don’t move and stay still
I made sure that the limbs that should be moving do not have any keyframes
Do they show up in the animation editor at all?
Have you changed the animation priority?
Yes they do show up in the animation editor
Yes it should be a action priority
maybe try geting rid of them in the animation editor.
I managed to figure out the issue, The Blender Animation was exported incorrectly
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