Defend the Frontier is now live

My new project Defend the Frontier (a revamp of my old 2013 game) has finally been released, and is ready to be played.
Any feedback would be greatly appreciated, as I’m always looking to fine tune the game.

Link for the lei zee [Read Desc.] Defend the Frontier! - Roblox

Thoughts:

  • the arrows are still awkward physical non-raycast arrows… they fly through the air sideways. Experiment with artemis bow arrows?
  • reduce the distance of bot upgrading cuz I’m shooting arrows into a group of fighting dudes and it randomly pops up with “upgrade bot??”
  • I like how if you damage an enemy but someone else steals the kill, you still get cash
  • how are we supposed to know how much health/defense/attack an enemy has? I’m in over my head over here

whoops, probably would’ve been a good idea to include the link.

fixed, thanks for pointing that out maelstronomer :stuck_out_tongue:

Needs a bit more detail. Instead of just having a grass field try adding some scenery…randomly generated trees and rocks every time the wall breaks down would be cool.