The first update to our newest game Defend The Train is now out. Changes in this update includes fixes to issues from the ALPHA release & changes to improve gameplay.
Added
- Added 2 new tracks (Mountains, Tunnel)
- Added effect when taking damage
- Added welcome message for new players
- Added display train health option
- Added extended hitboxes for Medic’s Heal Gun
- Added tips board to lobby
Fixes
- Fixed enemy bullets occasionally damaging through walls
- Fixed lobby sometimes visually breaking(?)
- Fixed softlocks related to highscores being set
- Fixed train healthbar occasionally displaying broken parts
- Fixed shop dummies always being in sync
- Fixed Heal Gun being droppable
- Fixed explosions not flinging parts
- Fixed heal icons appearing on a Medic’s own character
- Fixed blank icons appearing on playerlist
General Changes
- Reduced gunshot volume
- Adjusted enemy damage scaling to increase from every wave > 2 waves
- Adjusted enemy spawn rate to increase from every wave > 2 waves
- Changed amount required to be low health from 30 > 40
- Updated Psycho outfit
- Updated character healthbars to only be visible when below full health
- Nerfed Helicopter spread from 4 > 6
- Lobby ads will now display creator names
- Updated Lobby ads
- Improved performance with new sectors loading
- Enemy health will stop scaling based on wave after wave 15
- Vehicle health will stop scaling based on wave after wave 20