Defend The Train ALPHA - Version 0.0.4

logowithalpha
Version 0.0.4 ALPHA
Changes in this update include improvements to enemy balancing and a few bug fixes.

Fixes

  • Fixed wrong tracks occasionally loading(?)
  • Fixed temporary ban chat message
  • Fixed River sets not loading properly
  • Fixed Heal Gun
  • Fixed Helicopter & Boat blades not appearing

Removed

  • Removed wave cap on enemy & vehicle health scaling

General Changes

  • Players can now access sidebar while spectating
  • Decreased vehicle health scaling each wave from 100 > 50
  • Decreased enemy health scaling each wave from 30 > 25
  • Increased default enemy spawnrate from 12s > 9s
  • Enemy spawnrate will now also decrease based on playercount
  • Increased minimum enemy spawn rate limit from 3s > 5s
  • Updated M1911 animations
  • Updated Ithaca 37 animations
  • Players standing inside train clipping when enabled will now be teleported
  • Players will now always teleport to the furthest sector at the start of a wave
  • Weapon upgrades will now open primary by default
  • Train upgrade prices will now increase based on sectors left
  • Converted Jeep, Pontiac, Hot Air Balloon, Helicopter, Kart, and Blimp into meshes
  • Decreased Boat driver base damage from 8 > 6
  • Decreased Boat driver max damage from 30 > 12
  • Decreased Dual Motorcycle driver base damage from 8 > 6
  • Decreased Dual Motorcycle driver max damage from 30 > 8
  • Decreased Dual Motorcycle passenger max damage from 15 > 6
  • Decreased Jeep driver max damage from 30 > 14
  • Decreased Racecar driver max damage from 15 > 8
  • Decreased Plane driver max damage from 30 > 10
  • Decreased Pontiac passenger max damage 15 > 6
  • Decreased Truck passenger max damage from 15 > 10
  • Decreased Van passenger base damage from 8 > 6
  • Decreased Van passenger max damage from 30 > 12
  • Decreased Helicopter base vehicle health from 25 > 15
  • Updated ads

CREDITS

  • @raddoob - Animations
  • NakiNap - New poster
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