Version 0.2.3 ALPHA (Halloween Update)
This update adds Halloween themed content alongside another feature apart of our ALPHA to-do list.
Added
- Added Emote Menu
- Added new track (Graveyard)
- Added new badge (Halloween 2021)
- Added the ability to force the next gamemode in VIP Servers
- Added the ability to force the next difficulty in VIP Servers
- Readded Pumpkin Valley
Fixes
- Fixed weapon ignorelists not being updated if a new track is loaded
- Fixed reloads being able to occur at the same time as a refill
- Fixed spawn points with no available enemies being selectable
- Fixed Swat Van passenger animations not appearing correctly
- Fixed vehicles not removing particles when destroyed
- Fixed z-fighting on Paper World
- Fixed brightness on Paper World
- Fixed skins not properly loading on first character spawn
- Fixed Music setting playing music when switched to None on respawn
- Fixed death message not appearing for falling off the train
General Changes
- Reduced respawn time from 5s > 3s during the intermission
- Updated the “Character Type” setting to allow switching through available event skins
- Highscores will no longer be tracked if a track or special wave is forced through the console
- Holiday will no longer be able to appear on the first wave on Special Mania
- Updated TV & Poster ads to use SurfaceGuis over Decals
- Updated UI to Halloween themed colour scheme
- Updated Lobby to be Halloween themed
- Updated Train to be Halloween themed
- Updated Ads
CREDITS
- @raddoob - Animations
- @Nemilus, @ExoyYoshi244Exoy, Implictt - New Track
- @matteo19919 - Meshes
- @FuzzyDimonds, @exwumm, @xstar1234, @raddoob - Lobby Decoration
- @BriggeyBruh, ssails - Assets/Textures
- @TDtheTV - New Ads
NOTES
This marks the first update of our Halloween run! This one event-wise is pretty tiny like usual though was intended to be another update to work at finishing the ALPHA. Battleboards will be the next game receiving an update sometime the following week with RBLXWare getting it’s update near the end of the month.
Documentation
Emotes
This update’s feature from our ALPHA to-do list is the emote framework! These work very similarly to how they did in RBLXWare though was written from scratch and designed to be a lot more flexible than before. Since this is only the framework, there currently is only 3 emotes available with all of them relatively being plain. In the BETA there will be more interesting emotes added than the ones seen now.
i’d also like to note that the current sound effect used for the clap emote is temporary, though it’ll be kept in for a while cause i think it’s funny lol
Event
Like all events have been so far, this one features a new community created track named Graveyard. Completing this track alive without forcing it through console will award you with this year’s event badge; which in turn will award you with a special skin set. For the sake of saving your time, I’ve decided to exclude Pumpkin Valley from the badge as that is a returning track from last year.
Character Type
You’re now able to switch between skin sets through the options menu! Previously where the Character Type setting would only let you switch between a Male & Female style for the defaults, you can now flip through any owned badge/event skin sets.
This currently will change your equipped skin on all 3 classes to the selected set though will be superseded by a proper per-class equipping system in the BETA.
List of currently available skin sets:
- Male [Default]
- Female [Default]
- Classic [PRE-ALPHA Designs, ALPHA TESTERS]
- Halloween 2020 [Pumpkin Hunter | Lil Reaper | Zombie]
- Christmas 2020 [Default, Santa Gunslinger Style]
- April Fools 2021 [Default, Builder Style]
- Summer 2021 [Default, Summer Style]
List of currently unavailable skin sets:
- Anniversary [Default, Party Style]
- Halloween 2021 [???]
Progress Report
What’s next? The next update that’s planned to include more of our ALPHA to-do list changes is this Christmas. Here’s an update for what our list currently looks like:
- Train Voting [Christmas]
- First Person Viewmodels [Christmas]
- Track Submission Catchup [Post-Christmas]
- Performance Improvements/Old Code Cleanup [Overtime]