Deleting a looped sound before stopping it doesn’t stop it from playing, it only makes the sound play forever and ever and ever. I know this bug as been around for a while, but it would be nice if this could get fixed.
5 Likes
Support 100%.
This also happens if the sound is in the PlayerGui and the player dies, creating an infinite looped sound that can’t be stopped.
Both of those things seem like major issues to be honest. How long have those been around?
Since 2014 as far as I can remember.
I think it may have been even longer than that. I’ve had this issue from my beginnings on roblox, I believe. Should seriously be fixed.
2 Likes
Should should only play after deletion of the PlayOnRemoved or whatever property is true, I agree.