If I delete more than one instance at a time, it will often cause studio to crash. I find this happens in any place file, with any combination of instances, regardless of class or ancestry. To avoid it, I usually just delete each thing one by one.
- Open a new place in studio
- Create 2 or more new Parts. (just using Parts for the sake of example – any combination of instance types should work)
- Select all the created parts and delete them.
It seems to happen more when deleting larger quantities of instances (like, even increasing the number of instances from 2 to 5 made it more frequent). I’ve also found that the bug can occur when destroying multiple instances at once via a plugin or command bar.
This has been happening since about February 2019, I just haven’t gotten around to formally reporting it until now. It happens pretty frequently, but only on my macbook. I suspect it might have something to do with Mojave? I’m not totally sure – I also haven’t run into anyone else with the same issue.
Here’s my computer specs: