Deleting texture caused StreamingEnabled to use a lower resolution

Reproduction Steps
Repro: StreamingEnabled Bugs.rbxl (81.4 KB)

System Information: Windows 11 Desktop, AMD Ryzen 5 3600, 32GB RAM, NVIDIA GeForce RTX 2070

Expected Behavior
I expect the model to stay the same

Actual Behavior

Upon deleting the texture, the model is replaced with a lower resolution version of itself

Issue Area: Engine
Issue Type: StreamingEnabled
Impact: High
Frequency: Constantly
Date First Experienced: 2021-07-24 20:04 (+08:00)

Hello. Thank you for your report.

This is an issue that can occur when a client locally modifies the descendants of a model using level of detail.

Although we hope to have a resolution for this in the future, I currently recommend you disable LevelOfDetail for models where you plan to have clients locally deleting or reparenting its children.

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