Even if it does, it would likely delete all assets including your account and you need to be in California or the EU to use the right, Roblix blocks all other requests.
I very much support this, I have a ton of assets in my inventory I would want to delete. Some of the assets are just broken duplicates that clutter my inventory, others are clothing items I donât want to have on ROBLOX anymore. This update would do more good than anything, with no real potential for exploitation because nothing could possibly go wrong when voluntarily removing content with no limitations, since no one will see the results of the action except for the one who consented to carrying it out.
Why does this thread keep getting bumped? The âarchiveâ feature is what everyone here is looking for.
Unless youâre talking about clothing items, to which I definitely agree that we need a proper way to archive those, but thereâs already separate feature requests for that.
On a related note, we should probably have the ability to archive models and animations as well.
No, its not. Archived content can be restored, deleted content cannot. Additionally, nowhere is it explicitly stated that archived content is exempt from being moderated against. Knowing Roblox Moderation, this can be a problem.
Lets say hypothetically you, when you were younger and more naĂŻve, uploaded content you later realized could potentially be breaking Robloxâs Community Standards or Terms of Service. Now lets say you decide to archive it, yes you may have uploaded guideline-breaking content at the time, but at least you realized such and went out of your way to ensure that no one, including yourself, could use such content for themselves.
But since thereâs no guarantee that such content isnât exempt from leading to moderative action onto your account, itâs just as good as keeping it publicly available. Though if you were able to delete the content off the platform entirely, it would not only have the insurance that no one could continue to use such content, but also theoretically mean you wouldnât be at risk of getting moderative action slapped onto your account.
I see no reason why Roblox wouldnât allow developers and users to delete content. Itâd be like if YouTube decided you couldnât delete your videos, but just âarchiveâ or âprivateâ them at most.
Roblox has stated in the past that archiving is the proper way to remove assets from the platform. Nobody, not even you, can access the asset, unless you restore it.
I donât see the need for permanent asset deletion; that just sounds like a disaster waiting to happen.
How? If youâre talking about bad actors mass-deleting content from a developers inventory, the clear answer is that developer should take more steps to secure their account and ensure that it doesnât fall into bad actors. Itâs not Robloxâs fault if you fail to implement basic safety features on your account and follow common-sense measures to prevent your accounts or devices from being compromised. Also Roblox could add guardrails like 2FA and/or password input when deleting a certain amount of content, or a grace period for which the content can be restored before its removed entirely.
Okay, sure, and this feature would probably have to be locked behind 2FA if it were to ever exist, similar to group ownership transfer.
But I still donât understand why this feature is necessary when archiving already exists. Is archiving not good enough? Archiving was Robloxâs solution to let people âdeleteâ unwanted assets, with the option of restoring the asset if you change your mind later.
Maybe they could add a way to permanently delete archived items, kinda like emptying your recycle bin.
But is this really that important? Archiving solves all known problems I can think of that come as a result from not being able to remove your assets.
- Accidentally uploaded the wrong asset? Archive it!
- Want to re-upload an asset and hide the old one? Archive it!
- Have a bunch of clutter in your inventory that you want to clean up? Archive it!
- Someoneâs misusing your asset? Donât want it publicly available anymore? Archive it!
- Uploaded something embarrassing, copyright-infringing, or TOS-violating when you were younger? Worried about moderation? Archive it!
Archiving shouldâve solved this feature request. (After all, it was posted before the archive feature was added.)
And again, Iâm aware that we still canât archive clothing, but like I said, thatâs a different feature request.
Some people just want to have the item/asset completely removed from their inventory, it ultimately boils down to personal preference, to which there is no necessarily ârightâ or âwrongâ answer. Adding the ability to delete assets totally may not be the most pressing issue currently, but I donât see any negative in adding it for people who want to do so. No one loses.
So, I tried to archive very old models and decals that I donât want. Funny, I couldnât. I canât even delete other peopleâs assets from my inventory, model-wise.
Mind you, those are some of the top things that clutter our inventories.
Although archiving is plausible (although Iâd prefer not having the option to restore any assets that I genuinely do not need), it still doesnât even work with the stuff I just previously mentioned. Plus, this is from my knowledge, it may not be factual, if you archive an asset, you can still see it in your inventory. Iâm not a hundred percent on this statement, donât take it for granted, but thatâs how I remember it.
But you can delete other peopleâs models from your inventory. (Unless Roblox is the creator)
And you absolutely can archive your own created decals, not sure what youâre talking about there. However, you currently cannot archive models, but at least you can overwrite them.
Archiving assets does hide the asset from your inventory, at least on the website. But it doesnât hide it from the Toolbox in Studio, which could be a bug. Whenever I archive an asset I always make sure to delete it from my inventory as well to prevent it from showing up in the Toolbox.
Just tried again, I didnât have the âDelete From Inventoryâ at first, or maybe I just didnât notice. My bad!
It didnât let me.
Thereâs no archive button. Though, IIRC I remember there was before it got updated to the new creator dashboard.
There is an archive button.
I had this same issue in a different situation. I was trying to look for game analytics, so I went on my game page on roblox, clicked the three dots, and âGame Analyticsâ, it just took me to the game configure page and I couldnât find the analytics anywhere in the configure page. Turns out you have to go to the page with the list of all your games and hit the three dots there for âDeveloper Statsâ.
These buttons should really be included in the configuration page aswell.
Oh! Thank you for letting me know! Man the new creator dashboard is confusing at the moment, but that saved me from this utter mess of decals that I have.