(I know this thread is old, but, just saying, I dont know if things have changed but I’m just saying this.)Maybe it is overpriced a little according to the quality of GFX you make. Like, in the last GFX of yours the character looks like he is a cut-out from and image. In blender 2.8 and above, you can go to Render Properties(The camera icon)–>Flim–> check on transparent, so, that you can get a clean transparent background. Just a quick suggestion, I normally use premade rigs by which you can bend arms, head, and legs with ease. You can find them on YOUTUBE. It really reduces your time and efforts! After all of these, you have done a great job, keep it up! Have a nice day/night! Thank you for taking your time and reading this.