Deployable tool

  1. What do you want to achieve?
    I want to make a tool that when the player clicks on the ground the tool that they are holding “deploys” on that spot

  2. What is the issue?
    I am unsure on how to go about making the deployment part

  3. What solutions have you tried so far?
    Havent tried anything as I dont know where to start with this system

Any help at all is appreciated

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I have never made a deployable tool before, but I am sure I know how you could do it.

When the tool is activated you want to check the Mouse.Hit and check Magnitude from the player. Magnitude is Position so to get the Position say Mouse.Hit.p

Then, you can make the deployable part in that same position.

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Mouse.Hit.p is deprecated, instead just use Mouse.Hit.Position or the UIS:GetMouseLocation method.

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cool ‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎

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Oh, I apologize. Thanks for letting me know that!

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