Reproduction Steps
You can test this by putting a DepthOfField instance in any Roblox experience. It will work properly in flatscreen then simply disable when in VR.
Expected Behavior
Depth of field should work for VR, even if it’s a niche use it should still be possible.
Actual Behavior
When you go in VR mode using depth of field, it simply doesn’t do the effect.
Workaround
There is no current workaround.
Issue Area: Engine
Issue Type: Display
Impact: Low
Frequency: Constantly
Date Last Experienced: 2023-01-08 00:01:00 (-05:00)
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Thanks for the report! We’ll follow up when we have an update for you.
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Thank you for your feature request regarding Depth of Field (DoF) in VR.
While we understand the desire for this feature, it’s important to note that DoF in VR can lead to challenges such as simulation sickness. This is due to the way DoF affects visual perception in a virtual environment, which differs significantly from traditional screen-based experiences. Additionally, accurately implementing DoF in VR requires sophisticated simulation of human eye behavior, which is quite complex.
Given these considerations, we prioritize user comfort and technical feasibility, and currently, DoF is not supported in VR. We appreciate your understanding and your contribution to the Roblox community.
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