I have checked other posts for solutions so this is not an issue already solved, I believe.
There is a problem with rendering DepthOfField in which in Studio and the game the DepthOfField effect does not show.
I also have examples from in-game to show how it is not working.
My graphics are maxed out and so are my rendering levels. (21)
There is also a secondary problem, in which indoor shadows are rendered strangely. I get that this is a common issue, but if anyone has any fixes that they use, I would appreciate it.