These are the desert and forest areas of a badge hunt type game I am working on. Any ideas on what I could improve?
I am trying to follow a 2016 sort of style
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some details on the ground like patches of colour variatns, rocks and fallen leaves.
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This looks good as a base, but it needs more detail. Since you are going for a retro style, you could add some bushes and rocks that are cubes rotated and resized, and that would add a lot of detail.