Destroying Highlight's parent crashes client and studio

When you have an Highlight object parented to a ProximityPrompt, calling :Destroy() on the ProximityPrompt closes both Studio and Client with no “ROBLOX Crash” message. The Highlight is Adornee’d to the ProximityPrompt’s parent.

I’ve attached a video demonstrating the crash:

Crash log is here:
Highlight Crash Report Supplementary - DevForum | Roblox

And the reproduction rbxl:
crashRepro.rbxl (41.8 KB)

Reproduction Steps

  1. Playtest the rbxl
  2. Walk far enough away from the spawn so that the proximityprompt disappears
  3. Game crash

System specs



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We’ve filed a ticket into our internal database for this issue, and we will update you when we have further information!

Thanks for the report!

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Thanks for the report. We have a fix incoming within a week.

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Can confirm this is fixed! Thanks again for the report.

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