Ive been working on this nice car called the polestar 1, its pretty much done i just need to finish up the interior and then texture it, its altogether 70k tris which isnt too bad for the amount of detail it has and bevelled edges
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Very nice looking and detaild car, only one question, how many parts did you have to export to get it into roblox?
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For the parts, the car isnt subdiv modelled so each part has a low tri count, i have 77 objects so i can colour stuff differently and have functioning stuff such as doors, trunks, hoods, lights
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Nice car man, how many parts does it have?
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its 77 parts but not actual parts, meshparts
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