How do I detect if key z is pressed on the server script?
I know we have to use userinputservice on local scripts, but I am using a separate function that can only be run in a server script.
How do I detect if key z is pressed on the server script?
I know we have to use userinputservice on local scripts, but I am using a separate function that can only be run in a server script.
Unfortunately, not how it works. You’ll have to use a RemoteEvent to tell the server when a player presses Z.
nevermind i dont need it. but i would mark you as solution as it should work.
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