I want to make parts of a certain folder to cancollide off including those union parts. My question is how can I detect if a part is a union part. Here is my code that works with normal parts but not with union parts(3-5 parts union together).
for _, v in pairs(game.Workspace.Folder:GetDescendants()) do
if v:IsA(“Part”) then
v.CanCollide = false
end
end