Is there a way to detect when a player is hovering over a TextButton? Yes, I know MouseEnter/MouseLeave exists but I want to run a function and detect if the player is still hovering over the TextButton.
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I think you would have to use those events and change a variable. When the mouse enters, set it to true, and when it leaves, set it to false.
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you can just set a variable that mouse hovering
example :
local hovering = false
script.Parent.MouseEnter:Connect(function()
hovering = true
end)
script.Parent.MouseLeave:Connect(function()
hovering = false
end)
this code changes the hovering value to true if mouse is on the textbutton. you can check if hovering = true , and then do whatever you want!
i hope this helps
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