Detect when remoteevent is hooked?

I found the cause of how my anticheat was being avoided; they were hooking the Remote Event. How do I detect when they hook it, and if so, kick them?

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To my knowledge, you can’t. You could try to identify behavioural changes in the function, but that’s fruitless overkill. Don’t focus on detecting the hook, focus on securing the RemoteEvent’s connected code

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I sent you a few. You can say anything here … they will defend the hackers.

It’s better to develop a secure foundation than to build something atop one made of duct-tape

Whatever works, I’d try both … These hacks are always beat by some obscure method you wouldn’t even think of. Then when you see how it works it’s obvious. I’m also a fan of baiting. Putting in landmines. Like some remote they can’t resist that leads directly to a lifetime ban.

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