Basically I want to be able to detect if a raycast is sent at an object, without interacting with the script that sent the raycast.
Here is a diagram incase I am not explaining it well.
Basically I want to be able to detect if a raycast is sent at an object, without interacting with the script that sent the raycast.
Here is a diagram incase I am not explaining it well.
Unfortunately there isn’t a RaycastService which detects launched Raycasts, so you’d have to apply a different approach to your system.
are raycast’s just stored on the client then? is their a way to make it stored on the server?
Raycasts are like normal variables, they are stored wherever you create them. You cannot store a raycast on the server if it’s casted by a client.
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