Hello, I am trying to detect if a part is touching a players hand with the script being in the players hand instead of being in the part (parent of the script is the hand), However it is not detecting any objects when it touches a part. I tested the character model with the script in the workspace, and it works, but when I try it when a player is controlling it, it does not work. If you need any further details, I can gladly provide it. Any help is appreciated!
Could you please provide the problematic script?
local event = game:GetService("ReplicatedStorage"):WaitForChild('grabEvent')
rGripToggle = false
hasObject = false
event.OnServerEvent:Connect(function(p, rToggle, lToggle)
if rToggle == true then
print("rPressed sent")
rGripToggle = true
else
rGripToggle = false
end
end)
script.Parent.Touched:connect(function(hit)
print("right hand has hit an object")
if hit.CollisionGroup == "Grabbable" and hit.Anchored == false then
print("its a grabbable object")
if rGripToggle == true then
print("collided and right hand is on")
local attach = Instance.new("Attachment")
attach.Parent = hit
attach.Name = "onPart"
attach.WorldPosition = script.Parent.band.WorldPosition
local bsc = Instance.new("BallSocketConstraint")
bsc.Parent = hit
bsc.Name = "bscAttachment"
bsc.Attachment0 = script.Parent.band
bsc.Attachment1 = attach
local ao = Instance.new("AlignOrientation")
ao.Parent = hit
ao.Attachment0 = script.Parent.band
ao.Attachment1 = attach
ao.Responsiveness = 200
repeat
wait()
until rGripToggle == false
attach:Destroy()
bsc:Destroy()
ao:Destroy()
end
end
end)
I tested your script parented to a default R15 character’s hand and it seemed to work. Does the part have the property CanTouch
set to true?
CanTouch is set to true, but the parts CanCollide is off for the hand.
CanCollide
wouldn’t be a problem. Is the script creating a TouchInterest? This should be parented to the part like this:
The script is not creating a TouchInterest, and for some reason it is not showing the script in the hand either.
If the script isn’t there it could either be getting deleted or never being parented to begin with. What method are you using to put the script in the hand part?
I just tested this same setup and like you described all the scripts inside the StarterCharacter were deleted. It seems you simply can’t put scripts without them being deleted from the character. However, you can place the scripts in StarterCharacterScripts and they will get put in the character and then you can just tweak the script to use the hand.
Thank you, this solution worked!
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