As the title says, I am currently not able to get any event fires from WheelForward:Connect() and WheelBackward:Connect(), whilst the cursor is on a TextButton GUI. Are you just not able to get the fires or ?
1 Like
Have you tried using the UserInputService.InputChanged
event instead?
if input.UserInputType == Enum.UserInputType.MouseWheel then
--do code
end
2 Likes
This worked; however I’m not able to tell if it’s scrolling forward or backward. I did figure out that
GuiObject.MouseWheelForward
, and
GuiObject.MouseWheelBackward
are a thing, and that seemed to be the solution, therefore it was my own mistake, though your answer seems to be correct for this particular question.
print(input.Position.Z) --1 is up, -1 is down.
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