I have made a discord webhook which sends me feedback from users to help me develop my game, but as discord has limits I need to set max text string size to “2000 - (the lenght of the longest possible name in roblox + 2)”. The equation is for me, but I want to detect the size of the string because I saw that if it goes over this 2000 limit it doesn’t even send it. So:
Goal
Make a string lenght detector that will make the local "IsShordEnough" go "false" if the text string is longer than 1950. Or the more complicated variant: divide the string on several messages.Script:
local Player = game.Players.LocalPlayer
local TextBox = script.Parent.Parent.Parent.DevContactMessageFrame.DevContactMessage --Reference the TextBox where the player types in.
local stringlenght = script.Parent.Parent.Parent.DevContactMessageFrame.DevContactMessage.Text
script.Parent.MouseButton1Click:Connect(function()
local message = game.Players.LocalPlayer.Name..": "..TextBox.Text
Remote:FireServer(message)
script.Parent.Send_Roundify_6px.ImageColor3 = Color3.new(0,255,0)
script.Parent.Text = "Message sent succesfully!"
script.Parent.TextScaled = true
end)