I was bored so I decided to detect some popular scripts like:
- Infinite Yield
- Infinite Yield Reborn
- Dex explorer
- Hydroxide
If you want any other popular script detected just lmk
Anyway here’s the code:
--// By @sakupenny
coroutine.wrap(function()
local service = setmetatable({}, {
__index = function(_,k)
return game:GetService(k)
end
})
local illegalids = setmetatable({
["rbxassetid://5642383285"] = true, --// dex explorer
["rbxassetid://1204397029"] = true, --// infinite yield / reborn
["rbxassetid://4702850565"] = true, --// hydroxide
}, {
__newindex = function()
return error("Attempt to modify a readonly table")
end,
__metatable = function()
return "This metatable is locked"
end,
})
local dtc=false
local function ondtc()
service.Players.LocalPlayer:Kick("detected")
dtc=true
end
local function check()
service.ContentProvider:PreloadAsync({service.CoreGui}, function(assetid,_)
if illegalids[assetid] ~= nil and not dtc then
ondtc()
end
end)
end
while true do
check()
task.wait(10)
end
end)()
Can’t this be bypassed?
-
Just secure it with a handshake between the server and the client with encryption. All I’m doing is giving you ways to detect certain exploits.
-
If someone is using infinite yield and other popular scripts, 90% of the time they are unable to bypass any anticheat anyway. Remember, More than 90% of exploiters don’t know how to code at all.
Note: do this on another thread if you don’t want it to lag