I just want to say my thoughts on this; I know this is gonna come off as a rant. I strongly dislike the 40m robux earned requirement to get anything.
A developer such as myself that’s spent 8 years trying to make new and innovative games may earn little to nothing; I’ve only gotten a little less than 300 robux in my entire time making games.
However, someone with a week of experience could make a simulator game in a day and get instant profit.
Why bother trying to be innovative and creative and “power imagination” when you could just follow a format and get instant reward from it? This strongly encourages this behaviour as if I keep trying to make innovative games that no one’s seen before, there’s a very small chance it’ll take off. If I spend a week making a simulator game, I can guarantee it would skyrocket in player count and the microtransactions would stack up exponentially.
The trend of “follow X format for profit or get nothing out of it” is genuinely irritating me.
I try to contribute as much as I can to the community. I’ve spent 3 years on the devforum and I enjoy helping others; however, I end up getting nothing out of it because I’m not “successful.” I know I sound like an arrogrant brat by saying this, but it’s true. Why should someone who just installed studio last month be able to follow a format and have a popular game in a day while an experienced dev can’t be innovative due to there being a very high risk of the game flopping.
Simulator used to mean something. Now it just means “a format that people can use to instantly profit that has the exact same gameplay as every other simulator.”
edit: the amount of robux I’ve earned in my entire lifetime on roblox is literally next to nothing.
This further emphasises my point; innovation is not profitable unless you follow a format along with it. Trying to create something completely new is almost guaranteed to fail. Only rewarding "popular’ games is not going to go well because the “popular” games are games that have been made dozens or even hundreds of times already in the past.
With all that people do for the community, it would be nice if it was at least acknowledged instead of just giving everything to star creators and popular devs.