We are having issues with some mobile devices not starting the game after launching the Roblox app when using this feature as a QR Code scan. We have tried all possible scenarios (we can think of) to try and resolve this, using the AppFlyer format or without the AppFlyer format. I have also tried encoding the url, as well as turning the data into a JSON format, none of which seem to work.
However, if I were to tap on the link with my phone, the game would launch without a problem.
Hi sorry for the inconvenience! Is it a fresh installation or it’s already installed?
Also wondering where did you get this link format?
Would you mind trying this link: https://www.roblox.com/games/start?placeId=15811212067&launchData=Station_ID=RBXBugReport to see whether this works for you?
Hi, jumping in here, since I think I have some extra context. Looking at your AppsFlyer link, it seems to be the older format that no longer works on Android devices(see: Developer Deeplinking Update). Can you try updating the link to replace the “af_dp” parameter the same encoded URL in the query parameter “deep_link_value”? Also note that those links given in the query parameters should be URL-encoded.
For context on this thread in case it helps anyone else:
This issue was happening to a select few Samsung models, however, it appears to be resolved after adding this to the link parameters: af_force_deeplink=true