[Developer Report, Build 0.32] Anarchy: Remastered

Anarchy: Remastered, Development Report
Version 0.3,
Dev Build 322, (Moved Places)

Welcome back to our Friday Development Report! We haven’t done a report since last week due to some complications, here are the updates planned and what we have done since then.

Level System
Yes, we now have levels, they will help you unlock items and things from the Shop. You receive XP from kills and winning the round.
There is not max level and receiving rewards might be a thing too(still under planning).

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New Practice Arena
Now, this has been requested for a while, we have a new arena that will please your eyes.
It can support up to 10 - 15 players at once and has defenses and towers for strategical practice.

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Updated Graphics
We have updated our graphics, the game is looking a lot more like a game now. We have a new ambient that will help you, spot players, more easily and not hurt your eyes.

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Special Rounds look more in-depth now.

New Backpack System
Are you tired of having to change your gun slots every round? Well with this new system, you are able to save your slots and not worry about having to change them again.

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Selecting a Weapon

And many other features that won’t fit here.
Here are some additional updates.

New Intro System
This new system will help you load in well and not get glitched in the game.

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Additional Ideas
We have gathered some of the best ideas from the Community. Some might or might not get into the main game.

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Players are able to see how many people are spectating him.
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A sniper scope that will zoom and give you a better vision.


The player you are spectating will be highlighted so you can see who you are watching more clearly.
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You will see a UI when you level up that tells you what you have received.
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Ability to duel specific players inside a special arena made for 1 v 1’s
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Bug-Fixes & Patches, v0.2 > v0.3

  • Fixed bug where players will not receive weapons.
  • Fixed issue where the local character would replicate multiple times.
  • Fixed issue where players would not get teleported into the round.
  • Fixed major issue with lag coming from shooting guns.
  • Fixed getting disconnected/kicked from the Anti-Cheat as of false positives.
  • Fixed spam jumping and getting froze randomly.
  • Fixed issues where some players would get speed earlier than the others.
  • Fixed issue where ragdoll could fling players and get stuck into parts.
  • Fixed ragdoll still staying even after round ended.
  • Fixed issue with the Intro System.
  • Fixed issue where you could get teleported back if you jumped before the Deathmatch started.
  • We are still looking into the issue of why some players do not receive any weapons.
  • Fixed issue where some players would get stuck in the Intro System.
  • Fixed Ammo UI not showing.
  • Fixed shotgun only shooting 1 bullet.
  • Fixed major issue where some damages were not registered.
  • Remade data handling and is now better performance-wise.
  • Fixed issues with performance on the client itself.
  • Remade the External DataStore system and now should be compatible with the discord bot once made.
  • Added an API to look up stats.
  • Made a completely new and fresh admin system.
  • Reworking the ragdolls.

This is all for now, we will see you next week. :wink:

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