A group I develop for, Vision, is both an apparel company, and a game development studio, and the reason this becomes relevant is due to the payment distribution between clothing designers and game developers.
For the longest time we had been using the Developer Stats page to acquire a number of how much the game had made (the amount to split among developers), and the remaining money in group funds was split among our designers, however all 3 revenue sorts show the untaxed revenue margin, eg. 70K post tax will show up as 100K on the revenue sorts.
This was going great since our apparel revenue was compensating for the 30% loss in funds that we hadn’t noticed was there, but as our clothing sales began to dip down, we were consistently overdrafting and ended up with little to nothing to pay our designers.
It took months of us underpaying our designers without realizing it, then crunching the numbers afterwards to notice that the revenue displayed doesn’t account for the 30% marketplace fee, but no where is this fact displayed. I believe this can become an issue - or at the very least confusing - to several groups similar to mine that rely on the developer stats for a payout margin. My suggestion is to either clearly display that the revenue shown is BEFORE taxation, or to cut out the middle man and just display the taxed revenue by default.