Devforum Hall of Fame

You are running on cocaine and uranium.
I run on photosynthesis and the sleepy.

we are not the same.

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I just run on sheer determination.

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WIP

Okay, so here is a link to the people I’ve collected for it so far. I still have to finish digging through old threads, and the admired, sage, etc badges. Please tell me if I missed anyone major. The building/stands are in another game, and I plan to move these statues over.

** Hall Of Fame - Roblox**

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Couldn’t forgot to include the Hero of the Forums,

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Thanks to @CrazedBrick1 and @ZINTICK for looking through the list so far.

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The list is privated. I can’t join it.

make it public plz

At least I got mentioned once!

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I believe some people that shouls be nominated for the 'orum 'all of 'ame should be:

@Awesomepad
@Crazedbrick1
@HakaiShin_AOD
@MaybeHoshi
@MastermindedSpider (my goat)
@xyrafrost
@Reditect
@Russian_TacoX

They’re all notable, whether they’re being helpful or making the DevForum community funny.

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I’m sure they’ve been nominated already, but why not show some more appreciation?

@[name] (note)


@Awesomepad (Confirmed space cowboy)
@FloofyNezzled (No introduction needed. The goat)
@Crazedbrick1 (The only reason i haven’t given up on building entirely by now)
@Sensei_Developer (Probably one of my favorite developers out there. Pretty active on the forum, and he’s also the developer of Dummies vs Noobs and HELLMET!)
@MaybeHoshi (Introduced me to HELLMET!)
@caibles (Introduced me to DvN)

i’d also like to nominate:
SpiderMasterminded @MastermindedSpider (placeholder text)
@INDBRO_San (hi :3)
myself (i’ve made many (maybe two) amazing and helpful (not really) contributions to the forum! mandatory /j)


i’m sure i forgot some, sorry

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Man I know I’m missing a lot in my reply.
I don’t remember all their names but I may meet them again one day on the forums.

@Dede_4242 could of been one of them but Im sure that he left the platform entirely.

I also feel like devforums community is pretty small. for how easy it is to run into the same people.

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I am sure that he did because of that.

He said it himself:

Why not just use humanoid descriptions? They feature live updating for avatars and are much superior.

You definitely need some extensive help on this. No offense.

Because I am not having good feelings anymore.

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Is there a documentation on it?
And yeah; this is my first project working on something like this . Everything else I’ve build has always been mil sims, cities, courts, etc.

Of course there is!

See here:

Listen, I’ll say this again. If you need live help on this, then PLEASE! Let me KNOW!!!

This is a public project so quality would matter a lot! Not that I am saying your work isn’t of quality, no, I really liked your build so not that. But as in having performance and such stuff.

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Thank you, I’ll read through the documentation, and if I need any help, I’ll post in the thread, or add people to the studio of the game.

No problem.

A basic idea for this is to just do:

local rig = script.Parent
local id = -- player id
local humanoidDescription = game.Players:GetHumanoidDescriptionFromUserId(id)
rig.Humanoid:ApplyDescription(humanoidDescription)

Be sure to add me first! Because I am cool. :sunglasses:

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The whole forum sooo we’re good! Maybe

@stanny_2003

for creating this legendary post:

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Thanks a lot! You helped me more than I helped you!

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