I’d like to create a companion app for my game based in the same Universe as my game… Without actually being forced to make a companion app for my game… Or a new universe… for my game. See if I were able to discern between a mobile user, a pc user, and an xbox user… I could simply disable most of the need for rendering, and simply show a UI that lets players do things like be able to manage their inventory, repair their ships, or travel to a destination in x amount of time. All from the comfort of their phone while on the go. And when they actually get on the game on their PC. They would be able to actually see that the changes they made on the companion app actually made a difference.
But at this point I’d have to implement it within an entirely different universe, which means that accessing the main games datastore would be out of the question. And since Universe Scripts seem to look past Universe to Universe communication. I’d literally have to implement an external server just to get this functionality. Which could easily be obtained by simply knowing what type of device the user is on. Or I could do conditionals based on assumptions and hope no one falls in the in between.
All of this, simply because I don’t need to know the device type. At this point making a companion app albeit probably against the TOS is easier. Doesn’t make sense in my opinion.