Hello and welcome to Spellblade’s first devlog!
About
Spellblade is a fighting game that revolves around weapons and magic and is heavily inspired by Deepwoken.
I’ve been developing this game since 1/15/2022, but not full time since I have school and other things to do.
I’m a solo developer and I still have a lot to learn when it comes to scripting, but I can make stuff like these.
Content
Pretty sure I don’t need to mention this but, all basic mechanics like attacking, blocking, parrying and other stuff are done.
Weapons:
- There is only a sword for weapons as of now.
Magic:
There are 4 different type of elements. (Thanks to my friend for making the gifs/clips)
- [Hailcast: Ice Element] Spell being performed here is called Glacial Stab
- [Windcast: Wind Element] Spell being performed here is called Gale Thrust
- [Flamecast: Fire Element] Spell being performed here is called Burning Blade
- [Stormcast: Lightning Element] Spell being performed here is called Jolt
End
That’s all there is worth talking about. Thanks for checking out my devlog, say your thoughts about the game below and I’ll see you on the next devlog!