This is Devlog # 2 finally added Unsheathing and Sheathing for Single and Dual LongSwords. Kinda still need feedback on the inventory ui and now probably animations, these animations were pretty rushed.
The next step after this would be the combat system which wont be an m1 combat system but a 1-10 Key one. This will make use of the Techniques tab (still thinking of a better name) which can be used to equip sequences to 1-10 keys. some sequences will be auto combos basically like m1s, you can have more than 1 auto combo sequence which are all going to be different styles of animations and effects. There will be other sequences like counters, dashes, air, guardbreaks, multimoves. Then there will be the shift sequences which just means you press shift then a key 1-10 for running techniques. This will have other kinds of sequences that can only be used while running like a rush or something. Techniques will use stamina. Techniques will not have any projectiles.
After the Techniques tab is usable without bugs then i will move on to the skills tab which is basically just Ctrl + (a number) 1-10. This is mainly your magic which uses mana. These are mostly projectiles, buffs, teleportation, dashes, ritual casts etc… (leave it to your imagination)