Devlog - Mobile Port

Since the last post, I’ve improved many things and added new features as well. I’m working on making machines like material compressors, etc. One of these improvements was in mobile gameplay. Adapting various systems and optimizing everything was a bit of a challenge, but I think I’m getting there. Simple improvements still need to be made, such as repositioning buttons and implementing a camera lock—simple things.

I recorded this video just now to demonstrate everything:

I hope this encourages more people to adapt their games for mobile and consoles, as all of this takes at most one week to do in exchange for gaining many players on your map.

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