DevMovementMode Jump Bug

I’m reporting this bug on behalf of the ROBLOX user.

Essentially, when setting a Player’s DevComputerMovementMode or DevTouchMovementMode to Scriptable, if a player is holding down the space bar, the player will continue to jump, regardless of whether they continue holding down the space bar until the movement mode is set back to UserChoice (or a similar mode).

Here is an example script that demonstrates this (provided by):

[code]–Kill a player’s movement
–No jump
– Note: this does nothing, whether it is run before or after changing DevMovementModes.
if player.Character and player.Character:FindFirstChild(“Humanoid”) then
player.Character.Humanoid.Jump = false
end

–Movement type
player.DevComputerMovementMode = Enum.DevComputerMovementMode.Scriptable
player.DevTouchMovementMode = Enum.DevTouchMovementMode.Scriptable[/code]

Run the script while holding down the space bar and the bug will occur.

Finding the appropriate person to track this down. Thanks for the report.

Lazy! I actually went and figured it out.

Lazy! I actually went and figured it out.

https://github.com/ConorGriffin37/Core-Scripts/commit/8ea281f75d75554c9153bbeb78a2d43c4bf07189[/quote]

expresses his insurmountable gratitude toward you for this invaluable fix. :]