Salutations,
Recently I’ve been working on games and I’ve encountered this problem twice. The player gets charged for devproduct but it doesn’t identifies that if the product is bought or not. Here is my code:
local mps = game:GetService("MarketplaceService")
local CoinsProductIDs =
{
[1189487558] = 50,
[1189487479] = 200,
[1189487399] = 500,
[1189487322] = 1000,
}
mps.ProcessReceipt = function(purchaseInfo)
print("lol")
local plrPurchased = game.Players:GetPlayerByUserId(purchaseInfo.PlayerId)
if not plrPurchased then
return Enum.ProductPurchaseDecision.NotProcessedYet
end
for productID, coinsGiven in pairs(CoinsProductIDs) do
if purchaseInfo.ProductId == productID then
plrPurchased.DataFolder.Coins.Value = plrPurchased.DataFolder.Coins.Value + coinsGiven
return Enum.ProductPurchaseDecision.PurchaseGranted
end
end
end
However, the script isn’t printing “lol”. What is causing the problem? This is very annoying.