Did roblox switch to single-core servers?

For years I’ve never had an issue with lagging so bad that you get disconnected.
But recently, as I’ve tried to optimize my game, it would seem that if a script is running no other code on the server can run.

I really don’t think this was the case 3 years ago, have they changed servers or something?

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Currently there is an issue with latency that is being worked on, I can link you the post here once I find it!

Related:

https://devforum.roblox.com/t/game-broken-seems-to-be-related-to-client-connections/149648

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