I have an issue that characters’ positions are different on different clients.
Two pictures were taken at the same time and on different clients.
Before this issue comes up I punch my friend so he knockbacks.I used BodyVelocity (since LinearVelocity lags).
local bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(math.huge, 0, math.huge)
bv.Velocity = HumanoidRootPart.CFrame.LookVector * 10
bv.Parent = enemyHRP
And the problem is that I can’t deal him damage (after one punch) since he is just too far away. However he can hit me.