I am currently designing some rough UI for an upcoming project of mine. I am having some difficulties with getting ImageLabels to look nice on multiple platforms. When I change the size of the screen, the ImageLabel stretches and makes the image look disgusting. Is it possible to get an image to rescale, but maintain its aspect ratio?
try changing scaletype settings, if i’m correct it’s stretching because its on stretch mode. in a easier way to explain it, roblox is just stretching it to make it look as equal as it looks in other sizes
i’d recommend using fit for this, but if it doesn’t work you can try others and see if that helps